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UnSin

Unsin is a Top-down RPG game developed in C++ using the SFML framework.

We developed it in about 39 hours during the 2014's edition of the Global Game Jam with just 2 programmers, a level designer and a 2D artist.

The game story/theme is about the 7 Deadly Sins, and depending on the player's choices throughout the game a different ending would be shown - it has 8 different endings with VO! Yup, 8 different endings on a game developed in less than 40h using C++/SFML! Quite an accomplishment if I say so myself. ;)

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